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As can be expected, it’s not easy to simply interrogate everyone in Marvel’s Midnight Suns for extra rewards. There is a process and, on tougher difficulties, that process can lead to decisions that might jeopardize the mission. But those who do interrogate their prisoners can occasionally double their rewards for the entire event.
Complete The Truth Serum Project
Research Truth Serum at the forge Build the Strike Terminal at the war room
As previously stated, enemies will automatically be knocked out when their health bars deplete with no chance of revival. But this changes later on. Raise the research level to at least four first. Then, at the forge, complete the Truth Serum project to get things started.
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After that, head to the war room with 100 credits to build the Strike Terminal. This upgrade will finally allow for the interrogation chance to occur in combat.
Edit the hero decks for efficiency, then select a mission and start knocking out Hydra soldiers until the opportunity arises.
How To Interrogate
When a Hydra operative gets knocked out, they’ll sometimes have a special animation where they get on their knees. This will prompt a card to land in the player’s hand called “Interrogate.” There will be a round limit pictured on the card. While the action doesn’t cost heroism, this action does count toward the maximum cards per round usage limit.
The interrogation possibility is hardly guaranteed and can be estimated to occur about once per mission. Sometimes it doesn’t happen at all and sometimes it can happen more than once. Often the rewards are small, like a few credits or intel points, but it’s also sometimes an entire gamma Coil, good for getting extra cards.
Marvel’s Midnight Suns is available now for PC, PlayStation 5, and Xbox Series X/S.